GoS Devlog #2 - About the game
First of all, I want to thank Blue Hoodie for the first follower, I also subscribed to him in return, check out his projects.
Hello everyone, this is the second post about the game Gen of Space, which I have been making alone for the last month and I want to say that it is a long, interesting path, but due to circumstances - difficult.
I have been working in GameMaker for a month now. Now we need to add level logic so that they can be easily expanded, compressed and edited. I will talk about the mechanics of building a level in the next post. In addition to the level logic, we need to implement content in the levels themselves - boosts, random events and the most difficult thing in my opinion - the boss (yes, there will be bosses in the game).
Follow the news, subscribe, it will be interesting not only for future players, but also for beginner gamedevs.
Gen of Space
A short journey through space with exciting events
More posts
- GoS Devlog #4 - New boosts = New problemsJun 25, 2025
- GoS Devlog #3 - Boosts (modules)Jun 23, 2025
- GoS Devlog #1 - New JourneyJun 21, 2025

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